Do I know any indie game devs? how would you develop a maze navigation style game, but with extremely intricate topology like in mazestructure.com ... game play would be simple movement rules and a simple object-collection element as you go from start to finish.
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I made a 3D version and posted a video here
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I made a game where you can take any hand-drawn maze and exploring it with a character #unity #gamedev
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Zac where are you located? The 3 of us should chat
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