Do I know any indie game devs? how would you develop a maze navigation style game, but with extremely intricate topology like in https://mazestructure.com/ ... game play would be simple movement rules and a simple object-collection element as you go from start to finish.
you misunderstood. Generating the mazes is not the problem. I have mazes that I want to turn into digital experiences, and also a way to easily translate new mazes (human designed) into the game
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ahh, I see, that's much more open ended
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there are frameworks for simple games like this that use React, Vue, etc that might be worth looking into
End of conversation
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