"Not designing for addiction" isn't possible. Design guidelines are for creating visual habituation at the very least. The line between: (this + a "delightful" experience) and (addiction) is so thin.https://twitter.com/nwilliams030/status/1182665750768750593 …
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in practice, people are gunna do whatever they want with your design(s), and it's often not what you think:https://youtu.be/yadcdunOd7U
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how does this change the way we should design?
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imo, these are both good points but a little far in the extreme to speak to what i'm talking about i think. instagram, for ex: its piece in the puzzle of addiction is much bigger than a syringe. It's not merely part of societal patterns - it has served a part in creating them
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I would imagine that Instagram being more omnipresent than syringes makes “ethically designed Instagram” even more of an impossible challenge than “ethically designed syringes”
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