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A weird way to think about batched production. If you write a blog post today that's published in a month, the version of you that wrote it has been "dead" a month when it gets out. I like anything I produce to be as much of a "fresh kill" of myself as possible. Macabre huh.
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Live players in the sense like to be just-in-time players for this reason. If you're living and changing, JIT is the highest-fidelity authentic output you can hope for. Batching and delay is dead-player production.
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