Poll: What, in your experiences, has *usually* been the hardest part of doing small but larger-than-individual-scale projects (startup, band, artwork, game, event...)
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Part of the problem is that, like most in my profession, I am somewhat attention-averse, and this is a quality that is both respected and punished.
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After a little reflection about myself and my colleagues, I think I have to downgrade "attention-averse" to just "hype-averse"
End of conversation
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Your detecting-debunking has already made you famous in that neck of the woods, you just have to flip the attention and caring towards something more fun for you