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Been seeing the seeds of a similar trend in creative software. People pulling away from hyped/shiny stuff that barely conceals a shoddy/janky stack, favoring long-term projects with proven longevity.
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Another thing I see is a return to postwar design/craft rigor (Rams, Bauhaus, etc) vs “design thinking” and IDEO-gestures
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Replying to and
it’s a fetishization of process as magical ritual that IME is largely used as CYA for lame ideas or to validate soft/creative work to stakeholders with too much power and no empathy/intuition
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IME most processes were exactly that: magic rituals to smooth working relationships with powerful, arrogant and unempathic stakeholders. Each process worked for a couple of planning cycles before said stakeholders figured out how to ignore magic rituals without consequences
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