I’d rather have something mundane but hard like a battery level indicator in my $30 timed car feeder than flashy but not actually that hard new stuff of unclear value like say a color-changing jacket covered in leds.
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There’s probably value to both approaches, but I have a bias towards using affordances of new engineering capabilities to refactor annoying jankiness out of existing products over imagining entirely new ones that seem like a good idea to some design maven
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This is not the same as incremental or customer-driven btw. This is something like bottleneck-driven or friction-inspired design. Stuff that’s obvious gaps/cut corners from a design perspective that clearly didn’t get through some trade-off or unit-economics filters.
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I am here for the vgr media junkyard
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Shit that’s really what it is. I’ve built myself a media junkyard mini empire in a post-apocalyptic world

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These are the real issues
Thanks. Twitter will use this to make your timeline better. UndoUndo
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