Basically a “stomp like elephant” vs “flow like water” dichotomy depending on the visibility, defensibility, speed, and maneuverability of the dominant type of unit shaping the gravity field of a battlefield basically. Modulo picking your battlefields to suit your capabilities.
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Speed by virilio. The war machine chapter from 1000 plateaus. Of course art of war.
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Prit Buttar tends to cover this as background framing in his books. eg https://www.amazon.com/Collision-Empires-Eastern-General-Military/dp/1782006486 …
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Although it’s not a book, Dan Carlin’s hardcore history podcast goes in depth with those subjects. Especially the “Blueprint for Armageddon” series he has
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