Conversation

Most of the ones I have in mind are technical unfortunately. Think of analogies and metaphors as creating soft constraints on thought. If your idea of human flight is connected to bird flight, you’d never invent the fixed wing plane, let alone the helicopter.
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Musk’s first-principles heuristic is only one of many ways to break the connectionitis inherent to analogically reasoning, but there are many others. Boyd’s snowmobile approach is slightly more general.
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Look at the destruction and creation paper. The idea for a snowmobile is born by first disconnecting the parts of a motorcycle and skis, them reconnecting a subset of the parts. But even this is too structured. In general, the process is anarchic.
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The broad idea though is that entropy increase dictated by second law suggests there will be more disconnecting than reconnecting required to drive creative destruction. And the destruction takes both more imagination and more courage.
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Replying to
I’d be wary if such definitions. There’s creating connections in various ways: metaphor, logic, aesthetics, symmetry. There’s breaking connections. There’s refactoring, jokes, absurdity, OCD, wordplay.... the toolkit is infinite.
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At some point if you don’t let go of procedural fixation and just *think* in unfettered ways, doing whatever seems like a good trick, you are at risk of turning into a robot running a library of mental models and playbooks. Great for making reference texts, not for thinking.
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Replying to and
To bring it back to the OP, you have to keep forging ahead building out a new linear sequence (serialize the intermediate complexity) by any means necessary. Serialization is continuation. Infinite game: figure out how to continue the game. Connectionitis is a finite game trap.
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