3 problems 1. See behavior more meaningfully without modifying it (eg. mindful laundry folding) 2. Augment behavior to add meaning without altering function (eg. make a game out of grocery shopping) 3. Create behavior ab initio for meaningfulness (eg. invent a board game)
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Venkatesh Rao Retweeted Venkatesh Rao
All 3 work on Type B problems as defined here to enhance the reward rather than modify the solutionhttps://twitter.com/vgr/status/1147900223714316289 …
Venkatesh Rao added,
Venkatesh Rao @vgrTwo types of problems. A: Those that are hard because nobody knows how to actually solve them yet B: Those that are hard because those who know how to solve them don’t care enough to do so, and those who care enough don’t know how to solve them B takes starter luck to crackShow this thread1 reply 0 retweets 6 likesShow this thread -
One of the reasons paperwork/any dealings with any sort of impersonal API are so dreadful is that there is no way to add meaning. The game is finite (form filling has less material depth to it, especially when digital) and any counterparty is figuratively or literally robotic.
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Replying to @vgr
“Why can’t anybody see that I file my taxes ironically???”
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Interesting difference between that line and the original Onion article about wearing a suit ironically. In the original, the joke depends on empty suit peers who at least *look* human. In the taxes case, there's no there there. The machine is literally incapable of seeing irony.
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