Conversation

John Wick is interesting more for the storytelling frontiers it opens up than for its own quality. Kinda like Bandersnatch. Turning video-game play based movies from silly camp to stylized camp.
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Trick was to barbell heavy action+ heavy world-building and reduce the story connecting the two to stylized minimal scaffolding. Past video-gamish movies (Tomb Raider etc) I’ve seen try to do too much story, not enough worlding.
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