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First law of emergent intelligences: Legible utility functions cannot induce infinite game processes even if they are nominally unbounded
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Second law of emergent intelligences: Any Turing-equivalent computational process that has effectively unbounded memory (tape) will discontinuously evolve in architecture (“regenerate”) infinitely often if it persists eternally
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Third law of emergent intelligences: Any computational process that can grow indefinitely in mass-energy contained within its boundary will fragment into disjoint pieces, mutually illegible pieces before it incorporates half the mass-energy reachable by it
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