Conversation

I tweeted at some point about the interaction paradigm stack but I can’t find it. Anyway, new version, from lowest to highest in production effort per content bit or something. 1. Text 2. Photo 3. Drawings 4. Audio 5. Screencast 6. Video 7. Polished audio 8. Polished video ...
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9. Procedural animation 10. Good animation 11. 3d VR assets 12. 3d VR (procedural) environments 13. AR assets 14. AR world overlays 15. 3d art-produced VR environments —— Beyond this point is Hollywood/gaming industry level stuff, mostly out of reach of indie content world
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