I tweeted at some point about the interaction paradigm stack but I can’t find it. Anyway, new version, from lowest to highest in production effort per content bit or something.
1. Text
2. Photo
3. Drawings
4. Audio
5. Screencast
6. Video
7. Polished audio
8. Polished video
...
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9. Procedural animation
10. Good animation
11. 3d VR assets
12. 3d VR (procedural) environments
13. AR assets
14. AR world overlays
15. 3d art-produced VR environments
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Beyond this point is Hollywood/gaming industry level stuff, mostly out of reach of indie content world
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