If this sounds all head-in-the-clouds visioning, you haven’t been keeping up with tech (including ironically cloud tech). Much of this has already happened in patchy ways. Every year blogging becomes a little less like writing, and a little more like “idea engineering”.
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I don't know the latest numbers, but right now, I'd guess the POD (print-on-demand) high end digital print industry is 80% direct mail junk stuff, 15% print-on-demand books, and 5% "long tail" use cases. I'm hoping those numbers shift to 5%, 15%, and 80%... ie reverse.
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There's problems to be solved along the way. Back when I was in the industry, though the equipment *could* do anything (rich, full-color, short-run, with variable data in each copy), the most interesting print jobs were the least profitable.
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What the industry *liked* to print was medium run-length (few 100 to 1000) low-area coverage (5% of paper covered with ink) with only a few colors. Going the other extreme tended to be both unprofitable and high stress on the equipment. I hope they've solved both problems.
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End of conversation
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I love the idea of small-run indie games for friend groups or niche hobbies
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