Pros: - Getting more done - Self-propelled flow instead of external-event-driven - Bigger activities naturally getting chunked to move - Higher “bandwidth” overall - Small-brain feel - Way higher parallel processing - Lower context-switching costs - World as serverless server
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Cons: - If it isn’t part of a “registered” process, it’s hard to do - Interrupts are more disorienting - Tiring due to net higher switching costs* - Only works with a social loop so far - Tunnel vision, flow inertia - Low global situation awareness; ant-brain * Jevon’s paradox
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A problem I anticipate if I add too many more threads is 1-step-forward/2-steps-back syndrome due to increasing mean-time-between-touches. Writing 900 words in 3x300 chunks separated by weeks causes state decay. This may need a trick where related threads braid around each other.
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Process-first playflow is unnatural for me. I am used to long periods of idleness punctuated by heroic heavy lifts. This mode is more like an endless slow-paced marathon, with heightened vigilance around “correct form” in the sense of using correct technique in sports.
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This whole approach feels like a factory or fast-food prep behavior mode, except applied to messy information work with very low external environment scaffolding. Like a river but without a channel to flow in. The channel is inside the flow almost. Elan vital ftw.
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details please
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Does this mean you focus on tasks based on the kind of work that needs to be done as opposed to which project it belongs to?
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https://digitalcommons.butler.edu/cgi/viewcontent.cgi?article=1043&context=cob_papers … https://books.google.co.uk/books?id=L4Bqo1HHq7UC&pg=PA26&lpg=PA26&dq=%22project+dominant+model%22&source=bl&ots=3tpKvCLGzj&sig=ACfU3U1Flh1YaKhFpePAfK9N4FYGfjyf1g&hl=en&sa=X&ved=2ahUKEwigx4LKgv7gAhXCsHEKHRt1BKQQ6AEwAHoECAEQAQ#v=onepage&q=%22project%20dominant%20model%22&f=false … I guess I can just read about it here
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This is the most important thing I learned in art/design grad school. How to construct, maintain, and improve a process that reliably (if gradually) produces finished creative work. Before that I only knew how to do it as an on-deadline emergency.
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