Diff between life and video games is obviously you only have one life. Implication: if you go up a level in bad shape, you still have to play with on in bad shape. No restarts to get better level starting points. Victories are only as good as the set up for all remaining levels.
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What if you get hit really hard in the head and wake up different
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Your starting equipment will be the same equipment you had before you got hit in the head, and everyone else in your party will be the same also.
End of conversation
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You never really get a second life since reality forks to one in which you didn't die. At least that's how I'd design the game.
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I think they just have a diff interpretation of what second life is ... They might even never think about it from their perspective since reason might be:they hardly/never play video games
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there's a difference between having extra lives and having extra restarts !
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