A good measure of how much of a fit you are for gritty, glass-chewing, winner-take-all type games is how many times you can handle hearing "no" before quitting. My limit is 1. In general, I have very low patience for paths where others have genuine yes/no control over my future.
-
Show this thread
-
Replying to @vgr
i often think about how computers and the internet in the 90s was grounded in capability but now it's getting more and more grounded in permission
1 reply 2 retweets 9 likes
Replying to @doriantaylor
Yes! The capability versus permission thing is critical idea here. I really dislike permissioned environments for primary creative work, and tolerate it elsewhere (visas, passports...)
11:49 AM - 26 Nov 2018
0 replies
0 retweets
9 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.