depends on project constraints
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what kinda trap you setting here?
you know better than I do that this varies sooooo much depending on scale, scope, starting niche... the bigger the userbase gets the more you have to anticipate evil+smart users.
100–10,000 users: smart+good
100,000: dumb+good, dumb+evil
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eh.. feels like a fake decision. Would design for D&G AND S&E. If just the former you have glaring security holes. If just the latter you limit usability.
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Dumb and good. Good because most people are good. Dumb because people are often distracted. "Civilization advances by extending the number of important operations which we can perform without thinking of them." -- Whitehead
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Degrees of dumb/smart in the design params indicate how much you expect users to discover / change / subvert the rules. Degrees of good/evil indicate how much you feel you have to police them. I’ve designed software for all four quadrants.
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obviously depends on the product, but there is generally better payoff on the ones designed for a dumb and good majority
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I'm outlier-ing this one, if you design for smart and good then the median will be...the median and you'll settle on the bell end
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