A system can be more evil than the sum of the evil of its human parts. If you don’t account for emergent evil, you’ll end up with a useless morality where you can’t distinguish between people within human range of good/evil at all. It’s like adding a big constant to your y-axis.
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OK - emergent evil may be my new favorite idea. I’ve generally thought about the banality of evil as enough but emergent behavior seems like a better construct
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I think they’re different though. A system might have neither, either, or both.

