A radical view of UX is that all UX is decisions about what parts of the human brain to destroy by design. At its best it is brain surgery. At worst it's a bludgeoning.
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I’ve been mulling this as well. However, much of “UX” is simply solving last-mile problems in a larger Engineering project
(re: brain-bludgeoning through convenience, which is itself arguably part of larger projects)
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This is only true of consumer web/digital UXes. Other UXes penetrate all the way into the Morlock depths of all tech. Git, CLIs, industrial machinery interfaces, factory layout... it's all UX.
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Actually applies to each of the above examples (at least the ones i know something about - they’re all on an biz>engg>design continuum: devise efficiencies > build capabilities > add last mile convenience.
As a former architect & product designer, agree its “all ux”
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