A radical view of UX is that all UX is decisions about what parts of the human brain to destroy by design. At its best it is brain surgery. At worst it's a bludgeoning.
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This is kinda why I'm deeply ambivalent about the idea of products hacking attention and "dark patterns"... ALL good UX does that. The difference is entirely in the alignment of interests between designer and user, not in the effect on the brain.
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I’ve been mulling this as well. However, much of “UX” is simply solving last-mile problems in a larger Engineering project
(re: brain-bludgeoning through convenience, which is itself arguably part of larger projects)
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This is only true of consumer web/digital UXes. Other UXes penetrate all the way into the Morlock depths of all tech. Git, CLIs, industrial machinery interfaces, factory layout... it's all UX.
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Roughly, yes. Anything UX makes easier is something that atrophies in the brain.
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