Julian Uy
@uyjulian
I don't post here anymore.
Instead, please visit my website for more information about the projects I am working on.
Julian Uy’s Tweets
The Garden of Genesis has been published to Community Labs on VRChat. This is a nice, pretty world!
Check out my booth! Introducing various PS2 projects, FSBToolEx, and Kirikiri SDL2!
Located in "NeosFesta4"
neos-festa.com
#uyjulian_nf4
#NeosFesta #NeosFesta4 #吉里吉里SDL2 #KirikiriSDL2 #吉里吉里Z #吉里吉里2 #吉里吉里 #ps2dev #FSBToolEx
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私のブースをチェックしてください! PS2の様々なもの、FSBToolEx、そして吉里吉里SDL2を紹介します!
「NeosFesta4」にあります
neos-festa.com
#uyjulian_nf4
#NeosFesta #NeosFesta4 #吉里吉里SDL2 #KirikiriSDL2 #吉里吉里Z #吉里吉里2 #吉里吉里 #ps2dev #FSBToolEx
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How to install Homebrew package manager on Steam Deck to compile software and install command-line programs without disabling the read-only partition (allowing the installation to persist on SteamOS updates) #SteamDeck #Homebrew
新着ブラウザゲーム:「吉里吉里SDL2を1分で勝手に宣伝/Web版」吉里吉里SDL2を1分で勝手に宣伝するノベル
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吉里吉里2から吉里吉里Z/SDL2への移行支援用 「Shift-JIS」→「UTF-8」変換ツール
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This tweet is very late, but... One of the most interesting booths I saw was 's!
Kirikiri SDL2! FSBToolEx! PS2 homebrew development?!
Is your attention grabbed?! Look at their page! Our party was blown away!
winter2021.vket.com/circle/521
#vrchat #vket #vket2021 #Vketphoto
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Vケ回ってたら吉里吉里が出展してて何事wwwww
一緒に回ってた友人も偶然、吉里吉里を知っており
「え、吉里吉里……吉里吉里ナンデ????」
と2人で狼狽えてしまった。
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動かすとこんな感じになります!
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吉里吉里SDL2のサンドボックスWebアプリを作りました
data.xp3をdrop&dragで動きます。
今のところ対応はPCのみです。
よろしければ使ってみてください
puri.work/krkr/sandbox/
#吉里吉里SDL2
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【吉報】「吉里吉里SDL2」のブラウザゲーム投稿に対応しました。EmscriptenでWebAssembly化して配信可能。
古(いにしえ)の吉里吉里フリーゲームが、吉里吉里Zで進化し、そして吉里吉里SDL2でブラウザ進化を遂げる・・・!(キリッ
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多くの人が「「「吉里吉里」」」の使い方を誤解しています。
librenpy.dllを取得し、その中に初期化関数をロードして呼び出すための吉里吉里プラグインを作成するとします。
この時点で、ほとんどの人はよくわからないでしょうが、それでも吉里吉里で実行されていると思います
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Using KAGΣ (GPU rendered) with the macOS version of Kirikiri SDL2:
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This has been in the works for >5 years now. It is now finally upstream :-)
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#PS2 has 3 main CPUs, EE, IOP and DVP, which means, 3 toolchains. Months ago we upgraded the toolchain for EE cpu, now is the turn of IOP. We’re happy to announce that we updated to the latest GCC version.
You can get it as usual in #GitHub or #DockerHub
github.com/ps2dev/ps2dev
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I have released a utility for Unity to allow remuxing Ogg Vorbis files in Unity (avoiding generation loss) and also to insert loop points into Ogg Vorbis audio files using the Kirikiri 2 Loop Tuner specification. github.com/uyjulian/FSBTo
#unity #vrchat
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I have ported Kirikiri Releaser to modern platforms.
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macOS用の吉里吉里SDL2の自動ビルドが利用可能になりました! github.com/krkrsdl2/krkrs
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Automated builds of Kirikiri SDL2 for macOS are now available! github.com/krkrsdl2/krkrs
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The Kirikiri SDL2 repository has moved! github.com/krkrsdl2/krkrs
The old links will automatically redirect to the new location.
Some notes about compiling for iOS and Android:
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The source for the modified KAGΣ is available here:
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GPU rendering with the Canvas class has now been implemented in Kirikiri SDL2! Check it out with an example usage of KAGΣ. ghpages.uyjulian.pw/KAGSigma/
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It is now possible to use XP3 archive with Kirikiri SDL2. Simply name the file "data.xp3" and place it in the same directory as "index.html". Also, automated builds of the Kirikiri SDL2 web version is now available: github.com/uyjulian/krkrs
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I think you will like the stability and performance improvements that I have contributed.
Upstream is more responsive compared to that other project… *wink* *wink*
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How to encrypt / obfuscate your Ren'Py archive RPA files to prevent the current version of common programs like GARbro, unrpa, rpatool, arc_unpacker, etc… from opening them. lemmasoft.renai.us/forums/viewtop #oelvn #renpy #visualnovel #visualnoveldev #vn #vndev #vngame #vngamedev #vnlink
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立てた
【絵/TJS/HTML5/Python】吉里吉里SDL2(Web版)で使えるサンプルゲーム作りたい
hebi.5ch.net/test/read.cgi/
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