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I'm back at school, what means I'll be less active here... But I do have some project in
#toyvox: I have screens now. The thing with Another is that I need free time to work on it.pic.twitter.com/p3cOt07RgJHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Oh today is my twitter anniversary!
#MeuAniversárioDoTwitter Nicepic.twitter.com/bCU1EGzEcO
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I'm dressed as Ethan, kinda.
#anotherv Yes. I'm tall. I have 198cm, thank you. No I don't play basketball.pic.twitter.com/bopV9Okae6
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Mr. Henri Braga | Another V proslijedio/la je Tweet
Hello Twitter! I am urgently looking for job offer. I am a pro pixel artist who can make environment assets, character design & animations, FX, icons, key arts, anything! My rate is 30 usd/hour Contact me: brullov.ad@gmail.com Or DM me Likes & RTs are very much appreciated
pic.twitter.com/OTi1ZGe9i9
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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HMMM that wasn't like i imagined; let me render again... [...] Nice :) More like pixelart now... I love how the limited palletes look on her with lighting and dithering etc
#spritestack#voxelartpic.twitter.com/OYcnYYQ9DtPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
#oxelart girl rendered like#pixelart in http://spritestack.io , as you can see. She's Aliza, a cute puppet with virtual powers. she's also my assistant on my pc; she compiles my projects ;) Later on the timeline she becomes green puppet :)pic.twitter.com/hwLndGTr9DPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I'll be making lots of minigames while I develop the engine (it's a really good thing to do while making an engine) and you'll get to see them. Anyways, here's a concept for how you'll mess with objects in the editor (translate and scale, respectively):pic.twitter.com/9S5exjbhuf
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Here am I driving a
#voxelart car in#Toyvox renderer u.u Soon I'll try making some characters.pic.twitter.com/G8q5uFhKKePrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
This Lamborghini rendered with
#Toyvox's renderer. I'm getting close as hell to having my first build. Been working on objects and events, today I start working on the render engine.pic.twitter.com/EwOKXTVC4dPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
AAAAAAAAAA I can't work I just want to be able to compile my code and not generate a virus that stops my pc from workingpic.twitter.com/UGxtIo4pUV
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Successful
#gamedev for me? To be able to express myself trough my game while getting income to be alive and keep working on games
https://twitter.com/JulietteSierra/status/1220305653593448448 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
After living everyday, you get used to it. And we forget to appreciate the small things that make our lives work. We forget them until they go away and we can't function normally without them. Give value to those small things... Btw the battery of my remote ran out, wtf
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
That draw function is way too slow to run at 60fps, but it works nonetheless. Scenes, entities and properties. Very clean code and easy for VARIOUS game setups :)
#toyvox#gamedev#indiedevhour I like how this is going.pic.twitter.com/m87vv2b31yPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I still couldn't link SDL2 to compile my code with windows and such but I made a little "game" to test the current state of my engine. This is the whole code (it's a menu and a draw() function that runs on the console.)
#engine#toyvox#gamedev#indiedevhour :)pic.twitter.com/plCaucFpU2Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Today I worked 7 hours trying to link SDL2 using CMake to no success. I'm so tired and no progress.
#toyvoxHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
And here's how it looks normally, in higher-res.
#voxelart#toyvox#3d When I optimize the ray step() algorithm I'll render some LARGE scenes >:Dpic.twitter.com/9kcBoZz6TdPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
...and here's *me* with a car behaviour!
#voxelart#toyvox note that I'm rendering in low-res here, so it looks like#pixelart!pic.twitter.com/ac7A6CLGioPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Um... I'm back with some more renders! I'm working hard on the engine's object core so here's a car with a simple car behaviour applied to it:
#voxelart#toyvoxpic.twitter.com/CV3Ja5QJddPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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