Hi everyone! Nearly done with Thea's route part 1 now, it's coming into beta-testing soon, to then go public in November 🐧🎉 We also continue working on Richie's route path A to be able to release it on New Year's Eve...
Deep into Thea's route part 1 dialogue territory now... About half done with it (with the dialogue, I mean, part 1 in general is 2/3 ready)! In the meantime, here's some penthouse modelling:
All systems go! This is a bit spoilery, so view at your own discretion... We're making good progress, hopefully by the end of the week we'll be mostly done with graphics + logic + music (for Thea's route part 1), then it's dialogue, and then translations, SFX and finalizing!
A short clip of Thea's null manipulation skill in action! It's a kind of out-of-body experience which allows her to view a scene from the side (under certain conditions). It's the first time we see someone using magic in Minotaur!
So the breakthrough this week was Thea's skill visual representation, but it needs some polish, so I'll share it later. In the meantime, memory cubes came up in one of Discord conversations, so I made a board of Adam's concepts for them. You'll see them in part 1 of Thea's route!
This week's development news: I accidentally burned a hole in one of my favourite t-shirts (I think it's Uniqlo x Shounen Jump 60 years collab), and now it looks quite weird. Other than that, the development is going well, and the work is continuing at a good pace.
Another week - another update! This time it's the entrance hall of Nod's apartment complex in Soma. Note how some areas of the image are carefully censored to avoid potential spoilers!
Ha! Bet you didn't expect a tweet less than half a yeah after the previous one. But I'll try and post weekly updates here just like on our Discord! #1: for Thea's route, we needed a map of one of Mira's sectors for a certain scene, and Adam prepared a really cool rendition:
sent us a collection of self-produced Minotaur items, and now I have a keychain that's going to stay with me forever : ) Adam and Demi will love them too... Thank you so much 🧡💚💜
My solo project - Blankspace - is now LIVE on Kickstarter!❄️
Link: http://kck.st/34dPyus
If you're a fan of mystery, puzzles, escape rooms and visual novels, this might be the game for you! :)
RTs appreciated!
#indiedev | #vndev | #vnlink | #visualnovel
I play a sassy, cat-ear wearing AI named Ollie in #Minotaur. Ollie’s journey is unpredictable and exciting, she was such an interesting and fun character, and I hope you can check it out! Kocha also did the VO production✨
Link: https://store.steampowered.com/app/680590/Minotaur/…
“this is probably the only voiced game where I haven't skipped a line of dialogue because the work of the voice talents is just so good.” 🙌🙌
We are so excited that Nod’s route of Minotaur by
A dark visual novel-style story, inspired by games like Zero Escape and Danganronpa, set in a world of magic-wielding androids...
...and cybernetically enhanced penguins 🐧👉 Minotaur | http://bit.ly/2lyaFqg |
While we're working on some super-final (I swear) pre-release stuff, we've got the next best thing ready: new Minotaur Early Access trailer. We hope you'll like it 🐧🧡
It's hard to believe (ahem), but we had to move our release to April, mostly to deal with OST licensing issues. We're very sorry for this delay — we can't wait to bring Minotaur to you, so hopefully this won't stop you from checking it out very, very soon! https://steamcommunity.com/games/680590/announcements/detail/1805287806312310573…