Making big plans for Untitled Game Three Project. Scary plans. Like, going out on some limbs, doing some experimental stuff, NO clue if it's gonna work...
But the reason I can even consider this is because you supported Arcade Spirits. That's bankrolling this risk. Thank you.
In case you're wondering where my head's at today, I just signed on to work and checked my tasks and checked my calendar and realized "Wait, I'm supposed to be on leave today" and promptly signed back out. Time is an alien construct I can rarely parse.
Also note I said "the protagonist" and not "the player character". To make this more fun and confusing, both of the following statements are true:
1. There is no player character
2. You are the player character
In my new game project, I think there's only a pair of scenes where two men are talking to each other. They're short scenes, and the protagonist is present while quietly biding their time before interjecting.
Every other scene has a mix of men, women, non-binary, trans, etc.
This particular photo was clearly mid 2000s (I thought the brand folded before that?) but I'm talking freakin' late 80s / early 90s when they had NES and MS-DOS games on those montiors, rolling unedited footage some intern probably captured. It was FASCINATING.
Oh no. I may have a new favorite single-subject twitter to follow.
I miss software stores. I get why they don't exist anymore, but those amazing demo monitors out front playing games I'd never seen before meant Babbage's was basically proto-Twitch.
I've got 137 songs on my "Candidates" playlist, to be evaluated and moved to other playlists. And... like, I haven't found time to just sit and listen and judge this stuff because I'm so used to music being a background thing I use for vibes and don't focus on.
"My dude HOW did you not realize you've been posting to another social media site for four years"
"The Internet has given the the memory of a goldfish I am lucky I remember how to breathe"
I was today years old when I realized all my tweets have been crossposted to my ancient, never-used Mastodon account for years.
So hey! If you wanna read me over there, I'm @Twoflower@mastodon.social .
I am not thrilled in the slightest at Elon Musk wanting to turn Twitter into more of an alt-right misinformaiton paradise, but sadly this is how I do business. So I'm stuck here until it dies. Even as I hope it dies.
People claiming they’re leaving Twitter baffle me. I intend to be here to see The End with my own two fucking eyeballs, I have earned that. WE have earned that.
So much left to do, so much to be excited for! While I'm still prepping for my 24 hour stream, why don't you take a look at some of the ways chat can torment me during the sub-a-thon? Come laugh at me while I cry inside! 🤣
Back when I wrote self-published indie novels (I had tens of readers! TENS!) I could just do whatever the hell I wanted, but the intersection of capitalism and art in games means I can't just go all-out unless I decide to sacrifice traditional paths. ...maybe I will? Don't know.
I'm seven months into development on my next game, and excited / scared about some of the new approaches I'm taking -- not sure what the final shape of this will be, or how it'll publish, or how it'll release. And it's risky to say too much. Aagh. I miss 100% open development.
I'm having a surprisingly good day. Despite mediocre numbers for my sleep, I got a ton of writing done, played some good games, took care of the day job, and actually have some energy. Got to celebrate the wins, not just wallow in the losses.
Nothing quite like testing fancy MS-DOS things I could hardly dream of back in the day – like a 22MB tracker tune loaded straight into sound card RAM. Not bad 🤘
To quote Stephen Wright, "Did you sleep well?" "No, I made a few mistakes."
Yeah, ain't been sleeping well the last two days. A blight on an otherwise decent run of good-to-acceptably-okay days. I hate sleep and wish we didn't physically need it as a species.
From Stephen Wright's standup routine:
"Did you sleep well?"
"No, I made a few mistakes."
I used to laugh out loud at that one. Now middle-aged and with apnea, it's kind of my reality instead that some nights my body just decides to mistake-a-palooza it up. Ughhh.
I feel like I didn't do much of anything today except for curate a game collection, fail at card games, acquire a headache, and consume random video in a stupor. Just another day where I feel like a collection of random health problems instead of a worthwhile individual.
Thing is I already own an SF2 cab and have MvC2 on the way, neither of which have particularly unique controls and both of which are handled by RetroPie. So there IS some overlap. I'll probably disable those games on the RetroPie to enforce balance.
Now that I've got the RetroPie cab actually working properly, the question becomes... what cabinets do I need when I have one that does everything?
I think there should be a balance. Buy cabs that are aesthetically cool and have unique controls, generics get retropied.
And now for the most annoying part, as if that wasn't annoying already, filtering down the thousands and thousands of crap games already installed so it only displays once I actually want to play. That's going to be a lot of XML editing for several days.
I also had to bypass the amplifier and speakers that came with the mod kit because they were completely busted and tech-support was useless. so now audio is shunted into a stock Logitech computer speaker set on the floor and that will be just fine.
After much poking around the clumsy RetroPie UI, I've finally turned off the awful unskippable videos that auto play when I turn my modded arcade cab on. I do NOT desire "80s mancave fightsports cooldude hotchicks lol" aesthetics in my arcade.
Doing some "research" on comic book tropes. (Also known as rabbit holing myself on fan websites.)
What are some good overall, non-brand-specific comic structural tropes? I've got "Crossover Crisis" and "Team-Up Issue." Any other generic ones that reoccur a lot?
Oh, and I decided to take a peek at the Steam forums to see other reactions. I find it high comedy the amount of MatPat Game Theory wannabes trying to make rational sense of it, as well as the people all pants-wet over Ron being an "pseudio-intellectual nitwit". Wow. Like, CHILL.
Now, I still prefer when both the surface nuts and bolts and the underlying structure are in perfect sync and both resolve well. Like, a story that satisfies on multiple layers is preferred. But I won't reject something that's not aiming for that goal, either. So... good game.
So when a story tries to say something, tries to convey a meaning or a value or a world view, even if the nuts and bolts don't ultimately assemble a perfect rational object in the end... older me can appreciate what it was trying to accomplish anyway.
Weirdly, it took film studies courses in college -- notably looking at the themes in "Aliens" of all things -- to make it click for me that metaphor and theme aren't writers trying to pull some sort of con or trick, but a thing that can exist ALONGSIDE the surface level stuff.
Just finished Return to Monkey Island. No spoilers, just reactions.
I think younger me, pre-college, would've been disappointed and annoyed. I was VERY focused on the surface level how a plot unfolds and where it ends. Later Hitchhikers books, for instance, were "Meh."
I get that balancing a mobile game economy is hard, and they're attempting to be more fair than most, but it feels bad when you enjoy the gameplay but feel like the game actively wants you to stop having fun and roadblocks you until you pay up or grow old.
So I've hit the wall in Marvel Snap after three days of play -- the point where you get bottlenecked on currency, the cheapest way to progress is to play garbage cards that won't win, and you have to win to move ahead. At this point there's NO reason to play until clocks reset.