this is your own engine right, and it seems like you iterate at amazing pace. Is there anything intentional you do to enable that agility at the low level? And are these features (eg. destructive envs, reflections) reusable, or 1&done?
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I really try to keep iteration time to a minimum. The usual compuile/build/startup/load sequence takes about eight seconds which helps stay focused. A full rebuild (including external dependencies) takes about fifteen seconds.
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I imagine you answered this many times but what engine do you use?
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It's all custom stuff
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I'm just asking: PORT IT OVER TO CONSOLE, NOT EVERYONE HAS A NASA SUPERCOMPUTER
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That didn’t sound like a question
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I don't understand why you carefully avoid posting youtube videos which you can set to "Unlisted" if you don't want them to be featured under your YT account. Twitter destroys video quality.
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Youtube uploading is kind of cumbersome in comparison and convenience wins..
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Are the rain drops affecting water in any way, like micro caustics (within reason
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Nah, just some particle splashes
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Čini se da učitavanje traje već neko vrijeme.
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