The design advice that there should be zero, one, or an unbounded number of anything is not very good advice - it turns out everything has an arbitrary size limit, and if you don't declare it yourself, nature will declare it for you.
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Person with a Computer je proslijedio/a tweet korisnika/ceDurchlass Kilometer 5,698
Have zero, one, or fewer than MAX_THINGS things is a hill I will die on.https://twitter.com/emareaf/status/1222312901874155520?s=19 …
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Only have a zero, one, or infinite amount of things yada yada but when you know that you never have more than a thousand sprites on the screen you can make reliable calculations about which performance budget you have for each sprite to consistently get 60fps.
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17:06 - 28. sij 2020.
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