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Prikvačeni tweet
This past term I put a full time month's worth of effort into making an awesome photorealistic path tracer for my graphics course final project, putting *way* more effort than necessary in since I was having so much fun. Check out my demo website: http://thume.ca/ray-tracer-site/ …pic.twitter.com/yisFJVMoCd
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https://pagedout.institute/ is fantastic. Both issues so far are full of really cool short articles about fun programming hackery and low level tricks.
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I tried switching from Chrome to Safari again but the thing that killed it this time is that video on 1.5x or 2x speed has way crappier robotic sounding audio on Safari. :|
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Tristan Hume proslijedio/la je Tweet
I've been working with
@GuggerSylvain for a long time to create something that combines the best of@ProjectJupyter Notebooks with the best of traditional software development approaches. It's called nbdev. We're releasing it today as open source. https://www.fast.ai/2019/12/02/nbdev/ … 1/pic.twitter.com/u9x26L4uRf
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Tristan Hume proslijedio/la je Tweet
Finished a post about instanced line rendering: https://wwwtyro.net/2019/11/18/instanced-lines.html … TL;DR: Leverage instancing to expand line segments in a vertex shader. Gets you fast, flexible lines with an intuitive and compact data structure. Source: https://github.com/wwwtyro/instanced-lines-demos … Enjoy!
#regl#webglpic.twitter.com/MrhiN9xUh6
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Dreams is the most impressive accomplishment in software engineering I’ve ever seen. It contains phenomenally cool and impressive takes on like 4 different full professional applications, all with astounding UI. Done by a team with less than 15 programmers, in a few years.https://twitter.com/yozetty/status/1191492575552835585 …
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Tristan Hume proslijedio/la je Tweet
A fun post from
@trishume on some extreme tricks you can play with OpenType fonts for making big numbers easier to read.https://blog.janestreet.com/commas-in-big-numbers-everywhere/ …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Having fun mocking up a wall art idea in Blender. Not sure I'll be able to actually make it though since the only wood tool I currently own is a hand saw...pic.twitter.com/BAynePU6gC
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In Manhattan, bright windows can cost an extra $400/month, but $400 once bought me a sweet strand of 40 LED bulbs that make my apartment nice and bright. It's a mix of warm and cool colour temperature bulbs on two separate smart dimmers so I can do f.lux/Night Shift too!
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Teaser for my latest side project, involving some serious OpenType shaping shenanigans.pic.twitter.com/OODXZxpruO
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Perk of moving to the US: I can get Pandora and use https://micropixels.software/anesidora to finally have a streaming music service that selects songs for me with a native player that doesn't eat all my RAM and battery.
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Tristan Hume proslijedio/la je Tweet
Text Rendering Hates You, a random collection of weird problems you need to deal with when rendering text: https://gankra.github.io/blah/text-hates-you/ …
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Tristan Hume proslijedio/la je Tweet
Shout out to tungsten, the most dense chemical element of which it's safe and practical to own a solid cubepic.twitter.com/goUJaNuztM
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Tristan Hume proslijedio/la je Tweet
My yearly post summarizing some of what Jane Street's interns have achieved this year! This one features a web-based latency visualization tool, a library for extending VIM in OCaml, and a new LDAP implementation.https://blog.janestreet.com/what-the-interns-have-wrought-2019/ …
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This post is a masterpiece: An overview of CPU microarchitecture, a description of a tiny OS kernel with interesting properties, a dive into how performance counters work, and a cool trick for using them.https://twitter.com/gamozolabs/status/1163367425473048577 …
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Tristan Hume proslijedio/la je Tweet
Our previous demos ran on $10,000 GPUs. This one runs on a laptop. Try it for yourself: http://tabnine.com/blog/local/ pic.twitter.com/42wOA5Vv3O
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I wrote a blog post about some neat hash table tricks I did to implement vtables in the compiler for my compilers class: http://thume.ca/2019/07/29/shenanigans-with-hash-tables/ …
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I tend to think about software performance with two different aesthetics, stemming from game development and fancy incremental algorithms. So I wrote about it: http://thume.ca/2019/07/27/two-performance-aesthetics/ …
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I wrote a blog post about my adventures writing a Beat Saber patcher for adding custom songs to the Oculus Quest: http://thume.ca/2019/07/26/writing-a-beat-saber-patcher/ …
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Tristan Hume proslijedio/la je Tweet
A procedural animated creature, raymarched SDF as usual in
@Shadertoy. It's a first basic attempt to some character animation. Live-Stream with the Making-of and QA soon! In the meanwhile, source code: https://www.shadertoy.com/view/3lsSzf pic.twitter.com/inGjzLugHvHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I wrote an article that gives a tour of how different languages implement generics, and how those methods can be extended in different ways into full metaprogramming systems. Includes Go, Rust, Swift, D and more languages. http://thume.ca/2019/07/14/a-tour-of-metaprogramming-models-for-generics/ …
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