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Prikvačeni tweet
Making progress with compute shaders in Unity. And yes, is heavily based on the WebGL project by
@schteppe. Thanks for sharing!pic.twitter.com/PkeuMmXavYHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Miguel Ángel García proslijedio/la je Tweet
I made new
@aframevr hand styles!
Toon, low poly & high poly. Enjoy and let me know what you think https://new-hands.glitch.me pic.twitter.com/fPJ34ojKMvHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
Flow of thoughts. https://yiwenl.github.io/Sketches/exps/64 … Built with
@justadudewhohax 's face-api.js, if you are into face detection in JavaScript, go check it out!pic.twitter.com/SjIxh5nJffPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
Today, we are launching CineShader - A cinematic shader visualiser! It is a little side project we created for the shader community using the
@Shadertoy API. Retweet is appreciated.
https://cineshader.com
#webgl#threejs#shadertoy#cineshader#realtime#webdesignpic.twitter.com/BjaSwi6qZOPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
I’m leaving my current web dev job (of 8 years!) to pursue a career in graphics programming

Get in touch if you need someone to write shaders or build stuff with WebGL.
I’ll get a portfolio up soon.Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Miguel Ángel García proslijedio/la je Tweet
Hello
#WebXR! Excited to share with you all a demo@feiss & I have been working on to celebrate the release of the WebXR v1.0 API and introduce newcomers to some basic interactions and environments in VR. https://blog.mozvr.com/hello-webxr#threejs#ecsy#gltf#basis#draco and a lot of
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
Excited to launch The Turn of the Screw trailer we've built last year for
@Opera_North though a collaboration between the sound artist@JJBulley, the@UniOfYork 's Audiolab, and artists at@Opera_North, supported by@XR_Stories.
https://www.operanorth.co.uk/turn-of-the-screw-immersive-trailer …
#webgl#threejspic.twitter.com/0ciBBE4oTuPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
If you know me, you know...
I just realized I’ve been nominated to "Developer of The Year" thanks to the website we did at @Burundanga_BCN for#Evagher with my partner in crime@xaviercusso
As happy as surprised. Thank you @AWWWARDS
.https://annual.awwwards.com/categories/developer-site-of-the-year …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Miguel Ángel García proslijedio/la je Tweet
https://alain.xyz/blog/raw-webgpu Wrote a post introducing WebGPU with plenty of diagrams, code snippets, an interactive CodePen and a GitHub repo:
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
simple springs and nurbs for smoothing
#threejs https://larsberg.github.io/2019sketchBook/sketches/13_pullmearound/build/ …pic.twitter.com/lFKAeUd749Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
The mysterious and beautiful movement of trees https://twitter.com/ZonePhysics/status/1191956317939916800/video/1 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
I think (?) Sheen, now, has some mobile support (?)
Would appreciate some feedback.https://sciecode.github.io/sheen Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Miguel Ángel García proslijedio/la je Tweet
Katamari Christmassy is out on
#pico8
https://lexaloffle.com/bbs/?pid=71186#p …
The King of All Cosmos was completely naughty. He broke all the stars just before Christmas
Go dashing Prince! Roll things up on your Katamari to fix this mess
Credits: 
@gasmanic
+
@p01 So happypic.twitter.com/seyJVmJV3U
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Miguel Ángel García proslijedio/la je Tweet
Been playing a bit with Oimo.js and they're really honoring their performance claims. Here's 2000 bodies with PBR and collision events running at 60fps in yo browser. Really hyped to start using this on my VR shenanigans.
#webworkers#oimojs#threejs https://physics-worker-test.glitch.me/ pic.twitter.com/L2jfmPVQ8UHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
Weekend THREE.InstancedMesh sketch — 2000 animated particles growing from random points on a surface.
#threejs#webgl#javascriptpic.twitter.com/i5JC1UDwIEPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Miguel Ángel García proslijedio/la je Tweet
Some work from the Visualization team at
@HOVER3D Interactive Path Tracing with WebGL 2. You can try a few sample models: https://hoverinc.github.io/ray-tracing-renderer/scenes/sample-models/ …#raytracing#pathtracing#webgl#threejspic.twitter.com/2AF7dWPvAcHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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