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  1. Prikvačeni tweet
    3. ruj 2018.

    Making progress with compute shaders in Unity. And yes, is heavily based on the WebGL project by . Thanks for sharing!

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  2. proslijedio/la je Tweet
    30. sij
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  3. proslijedio/la je Tweet
    29. sij

    I made new hand styles! 🖐 🤚 Toon, low poly & high poly. Enjoy and let me know what you think

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  4. proslijedio/la je Tweet
    28. sij

    Flow of thoughts. Built with 's face-api.js, if you are into face detection in JavaScript, go check it out!

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  5. proslijedio/la je Tweet
    28. sij

    Today, we are launching CineShader - A cinematic shader visualiser! It is a little side project we created for the shader community using the API. Retweet is appreciated.😉 👉

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  6. proslijedio/la je Tweet
    27. sij

    I’m leaving my current web dev job (of 8 years!) to pursue a career in graphics programming 👨‍🎨⌨️ Get in touch if you need someone to write shaders or build stuff with WebGL. I’ll get a portfolio up soon.

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  7. proslijedio/la je Tweet
    27. sij
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  8. proslijedio/la je Tweet
    23. sij

    Hello ! Excited to share with you all a demo & I have been working on to celebrate the release of the WebXR v1.0 API and introduce newcomers to some basic interactions and environments in VR. and a lot of❤️

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  9. proslijedio/la je Tweet
    17. sij

    Excited to launch The Turn of the Screw trailer we've built last year for though a collaboration between the sound artist , the 's Audiolab, and artists at , supported by . 👉

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  10. proslijedio/la je Tweet
    15. sij

    If you know me, you know... 💆🏽‍♂️ I just realized I’ve been nominated to "Developer of The Year" thanks to the website we did at for with my partner in crime 💊 As happy as surprised. Thank you 🙌🏾.

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  11. 15. sij
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  12. proslijedio/la je Tweet
    10. sij

    Wrote a post introducing WebGPU with plenty of diagrams, code snippets, an interactive CodePen and a GitHub repo:

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  13. proslijedio/la je Tweet
    10. sij
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  14. proslijedio/la je Tweet
    4. sij

    The mysterious and beautiful movement of trees

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  15. proslijedio/la je Tweet
    25. pro 2019.

    I think (?) Sheen, now, has some mobile support (?)🤔 Would appreciate some feedback.

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  16. proslijedio/la je Tweet
    25. pro 2019.
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  17. proslijedio/la je Tweet
    18. pro 2019.

    Katamari Christmassy is out on 🥳 🐄 🌍 The King of All Cosmos was completely naughty. He broke all the stars just before Christmas Go dashing Prince! Roll things up on your Katamari to fix this mess 💫 Credits: 🎶 📜+🎨 So happy

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  18. proslijedio/la je Tweet
    20. stu 2019.
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  19. proslijedio/la je Tweet
    24. stu 2019.

    Been playing a bit with Oimo.js and they're really honoring their performance claims. Here's 2000 bodies with PBR and collision events running at 60fps in yo browser. Really hyped to start using this on my VR shenanigans.

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  20. proslijedio/la je Tweet
    1. pro 2019.

    Weekend THREE.InstancedMesh sketch — 2000 animated particles growing from random points on a surface.

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  21. proslijedio/la je Tweet
    29. stu 2019.

    Some work from the Visualization team at Interactive Path Tracing with WebGL 2. You can try a few sample models:

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