Alright, math thread time, followed by a cry for help
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Starting with a random point, then repeatedly walking halfway to one of three points, plotting where the point lands each time, gives you the sierpinski triangle. It's neat, here's a cool animation for 5 points:
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One my favorite ways to make fractals. The red point moves halfway to one of the corners randomly, and thats it!
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Then asked me: "hey, what if, instead of jumping to a random choice of three points, you jump to a random point on the edge of a circle?"
Some context, if you do the above algorithm for 4 points, you just get a sad flat square. I was fully expecting a sad flat disk.
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If I understand correctly, the whole in the middle you can only end up at if you are already at the edge of the circle, and you randomly pick the other edge. The chance of this vanishes.
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That circle is odd though. So I guess the question is: why is it so hard to arrive there?
I think I know: you can only arrive at the r=1/2 point if you start from the center, and by the previous argument it is hard to get there in the first place. I think this then applies recursively.
Yeah, to be in the middle, we need to start somewhere near the edge then pick the opposite side. To be near the edge, it would mean we need to keep picking the same point on the edge of the circle or it's neighbors.



