An unfortunate UX trend I’ve seen is “fake focus” (or phocus, haha!) — patterns that ostensibly increase our focus but IMO actually make us more distracted. One example is the move to fullscreen apps, originally necessitated by mobile but increasingly adopted by desktop. (Thread)
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So interestingly, on desktop I can have my “distractions” always visible, yet less distracting, since checking them shifts to the subconscious “polling” part of my visual process, vs. the conscious one that must decide to react to a notification.
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Arguably, notifications became crucial *because* the entire screen was monopolized. Whereas before you could pick and choose multiple windows that show you information, we now needed a specialized system dedicated to this. And of course they had to overlap your primary content.
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Then we had to build additional configuration around this, like “do not disturb”, which is in my experience too coarse. I don’t want some global notification cancellation, I just care about different things at different times, and usually in the periphery.
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There has been little thought put into this in iOS IMO (I can’t even have picture-in-picture on my gigantic iPhone Max, YouTube has to be a “primary” task), but I think it might be a big hidden enabler of the uptick in distraction that we usually attribute to social media, etc.
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