Noticed my debug code was way slower than release. I expect slower, but not this much this early on in the project. #gamedev thread
Guess I'll find out tomorrow when I try it. Expect something about it tomorrow. For now, sleep.
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Are you using std::array? Amazingly slow in debug. Never looked very deeply to see how much avoidable though. Bounds checking costs

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I don't use the std library. This is for math vectors. Not array-like vectors. (Which if you ask me, should just be called arrays).
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