What interests me about Bethesda Creation Club (BCC) is that the relationship between creator and Bethesda. It's more publisher/developer.
work for Beth on other creators' pitches. Say you're a modeler, but you're in a lull doing your own work. Someone else is a designer, but
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they aren't good at modeling and rigging. Bethesda could, in theory, ask you to help realize someone else's creation.
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I think the hardest part about selling the BCC idea to consumers is that they don't get the new relationship forged by being a creator.
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