The whole part in @witnessgame where some puzzles power down if you fail it, causing you to redo the previous puzzle, is very annoying.
All it does is increase time between attempts and interrupts my trial and error. Interrupts the learning.
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I can see it if somehow redoing the previous puzzle can help me understand the current, but to go back should be my choice, not forced.
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That being said, four lights turned on now. Pumped to get started on a crumbly looking tower when I pick back up tomorrow.
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