I really enjoy raytracing for a lot of the same reasons I enjoy graphics programming in general, but the wait time between renders is a productivity killer. CPU and single threaded at the moment. Need to get this either MT or GPU accelerated or something.
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ah, I see. Well, you can also get a quick and dirty MT solution by just dispatching different rows of the image to different threads. Obviously not the best, but you can write it in 15 minutes!
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I even have a task dispatching system at my disposal and I'm just like "eehhhh, I don't need MT yet" lol.
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