The only weird case I "kind of" agreed with that was when I was working on an isometric project. But then again... I died a little bit inside.pic.twitter.com/9OMl9y7LiK
Voit lisätä twiitteihisi sijainnin, esimerkiksi kaupungin tai tarkemman paikan, verkosta ja kolmannen osapuolen sovellusten kautta. Halutessasi voit poistaa twiittisi sijaintihistorian myöhemmin. Lue lisää
Honestly left or right handed matters little except for moving data between programs. Math-wise, its of little consequence (projection and look at functions aside) But what psychopaths are out there choosing z up?https://twitter.com/FreyaHolmer/status/1325495584824975366 …
The only weird case I "kind of" agreed with that was when I was working on an isometric project. But then again... I died a little bit inside.pic.twitter.com/9OMl9y7LiK
Working in 2D terrain heightfields, z being up is convenient, because when translating from heightfield texture coords to world-space coords, you can often apply an offset and scale to the xy, then sample for the z. Even still, I prefer Y up.
Twitter saattaa olla ruuhkautunut tai ongelma on muuten hetkellinen. Yritä uudelleen tai käy Twitterin tilasivulla saadaksesi lisätietoja.