Something you learn after a while in game dev... Making an engine without a specific game to go with it - even if you want to make a somewhat generic engine! - is doomed to failure.https://twitter.com/JJcoolkl/status/1320870217350860800 …
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Rapidly create small games that exercise your engine's capabilities. Doing this it's possible to make a game engine without creating a specific game.
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Making a specific game can be easier for some people. It can make it easier to stay focused and on target. With the right processes and discipline, I think that making a generic engine is certainly possible.
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