Any graphics/3d-art people who follow me ever done anything like tri-planar mapping where one axis is different? I'm imagining a way to map a wood log, where when cut across, shows the rings. Perhaps generative texturing or volumetric textures would be better?
For something where the bark is still on the log, I think this look could really work. For something where it's already been hewn, and the sides need to line up with the pattern on the ends, it won't work as well. But maybe it's good enough?pic.twitter.com/9SVr42fqLT
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Hewn logs clearly match up where there are cracks on the sides, and even the rings on the ends match up with the lines on the side. Hmm...pic.twitter.com/tu3CcbF8wx
Näytä tämä ketjuKiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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