how do people handle (simple, lightweight) serialization in C++? I have something set up kinda like this, which means I can serialize them & also inspect them in an editor.pic.twitter.com/e6pi6qRGCo
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the reason I had asked was I wanted to see if such a reflection scheme could be ported to C, to reflect structs and such. After reading the literature posted, I think it might actually be doable with some extreme caveats.
c++ is so vast, I wasn't sure that this wasn't using some brand new C++ feature I hadn't heard of haha. Luckily it seems that's not the case.
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