Here's a big problem with crunch. Whoever is looking at the schedule says "Oh no, we have 6 work-weeks of work and only 5 work-weeks left." The answer? Work 6 days a week instead of 5. That's crunch. The problem with it is not all days are the same.
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To a scheduling program, 1 day is 1 day. 8 hours. You can complete TaskA in 8 hours, so Saturday vs next Monday is irreverent, right? Wrong. TaskA takes 8 hours because a person is well rested and not overworked. You want it on Saturday? That'll be 12 hours.
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12 hours. Either that's another 4 hours on Sunday, working long on Saturday, or just wrapping it up Monday a mere 4 hours ahead of schedule. But now the next task, which would have taken 8 hours on Tuesday will be 12 hours starting halfway through Monday.
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Why? Because the employee was overworked through the weekend. It's now Wednesday morning, you've deprived your employee of their weekend and you're at the same place in your schedule if you had given them the weekend.
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I don't have studies on hand to back it up (though I am sure they are out there), but my experience is that crunch generally degenerates productivity more than gained productivity from more hours worked, especially if carried on long enough.
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Defenders of crunch will say that crunch is necessary to make release dates, ensure quality. It's pro consumer. Also wrong. In the long game, it's anti-consumer. Crunch drives workers away from the industry, reducing innovation and overall makes games worse.
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When experienced workers leave, new blood fills the void. New blood are bloodlet and don't innovate because they are still learning, ramping up. By the time they are experienced and ready to make big innovations, they are crunched out of the industry like their predecessors.
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And this is just the "pro consumer" argument. Nevermind the simple care for workers so they can live stress free lives, have time to let their family feel their love, and generally just be human.
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Crunch deteriorates mental health. I've lost a coworker to suicide. Lost coworkers to other health issues brought on or exacerbated by industry working conditions. I won't say "crunch kills" because that's probably not the common case, but it shaves years off a life for sure.
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As for the argument that reward takes sacrifice -- no employee benefits from crunch. There is no reward. Executives who order the crunch will. Good sales numbers? You, CEO, deserve a 3 million dollar bonus. Your employees? $100 amazon gift card "launch bonus".
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In most cases, crunching employees are not paid for their extra time. So no reward for their efforts that way either. If crunch is imposed, that means managers messed up scheduling, or executives over promised deliverables. It's their fault and the trench workers pay for it.
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No matter how you look at it, crunch is bad. Bad for employees. Bad for consumers. Bad for the industry. Anybody who tells you otherwise either directly benefits from it or is too ignorant of the industry to know better.
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