graphics Twitter: I've reached the point where I want to data-drive render passes & have read all the literature (I think) on it (frostbite presentation, bitsquid, etc) and I just don't really understand how to make this work for most uses except postfx without sacrificing a lot
I’m curious how high level you want your data driven pipeline to be. In my experience, a relatively low level API that handles the render graph followed by a higher level data driven layer that sets on top of the “core” API works well.