You know what would be great... Seeing a new AAA studio open up that doesn't immediately announce they are working on "massive open world game". There's value in high-production shorter linear games. If you keep dev costs down, it can be profitable. I miss AA studios...
@JasonEmbury we were just talking about this and the project you are working on.
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totally agree. which is why I'm investing heavy amounts of time, energy and personal funding now trying to make it a reality. you CAN make great games on a shoestring budget with the right approach and people.
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Yeh, if I started a new studio, I would pick a smaller project so as to give the studio time to build up a solid team and have realistic timelines to allow the team to learn to work together. Overly fast ramp ups can cause insane amounts of chaos.
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