Anyone have experience with Utility AI using Influence Maps and LOS? I have a use case where designers want AI to pick the best spot to attack a target from. I could render a basic LOS mask from the POV of the target and then use that as a mask, but expensive for multi agents...
I don’t know the nature of your game, but if LOS is an inheritly 3D thing, a 2D imap May simply not be the right tool. 3D imap would be even more expensive. Have you considered only creating a local imap? Say, 16x16 around a unit?
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The 3d requirement of the los is really only for landscape, ie not shooting through hills. 2d imap is fine for our needs in general. I think I can solve this without a los map
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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