Anyone have experience with Utility AI using Influence Maps and LOS? I have a use case where designers want AI to pick the best spot to attack a target from. I could render a basic LOS mask from the POV of the target and then use that as a mask, but expensive for multi agents...
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I realize this isn't quite what your designers asked, but I think it can yield useful information for behaviors with reasonable cost trade-offs.
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I was originally thinking of something similar but hadnt thought of combining multiple agents in a single map. Then my designers said they needed LOS to also be blocked by the landscape (ie hills)... Time to rethink the approach :)
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