Okay, real talk C# people. I love your language, but I can’t stand your library support. Why do you call vectors Lists? Why is there no O(1) remove from end for them?
I mean I'd be happy to accept "vector" as the term for a dynamically allocated array, except I can't find a good reason to. Best I can tell, back in the day vectors and arrays were synonymous because math vectors were implemented as a small array.
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I think names are important, as a well defined vocabulary allows for better communication among coworkers. Esp in game dev, when I say vector, I don't want you to mistake that for a dynamic array when I mean a math vector, or visa-versa.
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Side tangent -- this is a big deal for teams too. Probably the worst habit game devs have is using the term "Engine" and "System". They're basically meaningless. Well defined terms save time, money, and (most valuably) headaches.
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