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He, I meant a version of A...
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A has more visual information, B is neater - what about C which is like A but using a triangle in the corners?
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Antialiasing doesn't seem to be working in the sequencer, so it's got to be horizontal or vertical lines.
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It should stay in consistency with the rest of Blender where things go lighter when they're selected.
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A to show, and B as a pre-highlight on mousover, to show what you will select and to "increase the hotspot". C can also benefit from the pre-highlight.
Without the pre-highlight, it might make it tricky to target a 3-4 pixel wide edge of what would be assumed the hotspot.
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Personally, I would prefer pre-select-highlight on mouseover and mouse cursor change, but this is something not implemented in general in Blender, and definitely not in the VSE, and not something I'll be able to solve. The problem the bracket handle is solving is hidden waveforms
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