The WHO's decision to officially designate gaming as addictive is prejudicial, and media coverage of it is even worse. This NYT article only points to people dwelling in basements and contemplating suicide: https://www.nytimes.com/2018/06/17/business/video-game-addiction.html … but doesn't point to it as a nuanced issue, cont.
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much higher rate than gamers have. They are probably just as compulsively addicted to work as people with gaming disorder are to gaming. Why isn't that studied? Why is being a "workaholic" generally viewed as a positive thing, or at worst a neutral personality trait?
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