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The three-part series on SwiftUI animations by
@SwiftUILab was essential to what I figured out so far. Thanks!https://swiftui-lab.com/swiftui-animations-part1/ …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I use a AnimatableModifier, but it completely ignores the view it’s supposed to modify. (Making the view itself Animatable didn’t work for me.) The way I figure out what direction the change is going in also feels like a hack, involving a dispatch async. Looking for feedback
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Built my first SwiftUI animation beyond the basics and while I like the result, the code itself feels quite awkward. The goal: animate a label counting up and down, flashing its background color according to the change “direction” https://gist.github.com/Thomvis/43e5aac035db8b082deb5e503656ab75 …pic.twitter.com/lYOAC4uCl3
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Thomas Visser proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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I built a state-driven navigation view for SwiftUI. It uses UINavigationController, which brings the bar and pop gesture. The built-in `.navigationBarX` modifiers mostly work. It’s such a great fit for fully state-driven SwiftUI apps! https://gist.github.com/Thomvis/acd3c398eb2be1f30576835b8c1383b4 …pic.twitter.com/AsqQJm9MZd
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I’ve learned a lot from dealing with my past mistakes/decisionshttps://twitter.com/BenNadel/status/1193528970995736576 …
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Was getting pretty excited about the capabilities of SwiftUI’s NavigationView paired with NavigationLink’s isActive, but it appears to only work for stacks up to 2 views. When the third one is pushed, the first view receives false in the isActive setter of the second view’s link
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Getting the hang of state driven navigation in SwiftUI. The growing app state struct does trigger vague runtime crashes when passing/accessing parts of the state. A recompile or clean fixes that crash temporarily.
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Hi! I have a semi-unrelated follow-up question, having looked at Harvest & the sample app. I struggle with how to deal with dependencies of effects, e.g. I would like `githubRequest` to use a specific instance of URLSession, not .shared.https://github.com/inamiy/Harvest-SwiftUI-Gallery/blob/master/Harvest-SwiftUI-Gallery/Screens/GitHub/GitHub.swift#L153 …
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SwiftUI doesn’t like it if you store a single-case enum in a
@State var (wrapped in a struct). It causes ever growing memory allocation upon assignment until the app is killed. That was a fun one.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Thomas Visser proslijedio/la je Tweet
We are hiring for a number of positions immediately! Project Managers, Mobile Engineers, Front-end, Back-end, Customer Success Managers and more. Check this out and don’t hesitate to apply!https://jobs.highstreetmobile.com
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Reached Laundry Basket Zero today!
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Days since I expected focus on macOS to follow my gaze: 0
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Had a lot of fun giving a workshop on SwiftUI and Jetpack Compose today at
@GetHighstreet. It was a taste of what we can do in the future and inspiration for what we can do todaypic.twitter.com/y446jrCh8s
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iOS 13 seems to break the ability for apps to capture touches in the status bar, even when compiled with the iOS 12 SDK. Anybody found a work-around yet?
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Sign in with Apple on the web triggers native UI in Safari (according to https://developer.apple.com/videos/play/wwdc2019/706 …). Do we know if this is also supposed to work like that in Mobile Safari? It currently uses the web flow (tested on beta 5.)
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Thomas Visser proslijedio/la je Tweet
Two weeks ago, with the help of Egyptologist
@drserenalove and Microbiologist@rbowman1234, I went to Boston’s MFA and@Harvard’s@peabodymuseum to attempt collecting 4,500 year old yeast from Ancient Egyptian pottery. Today, I baked with some of it...pic.twitter.com/143aKe6M3b
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Not being able to derive a binding was a huge bummer. Glad it has been fixed!https://twitter.com/pointfreeco/status/1156211670143963142 …
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Firebase makes me sad on a daily basis
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Čini se da učitavanje traje već neko vrijeme.
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