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@thesaveroom
Library of Alexandriapaws.bandcamp.com/musicJoined April 2012

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2022 has been one of the best years of my life, for reasons that are mostly none of your business, unless you were one of the people who shared in these special moments, in which case, thank you, it's been really special. Hope everyone has a happy new year! All the best for 2023!
A digital painting by Michael Berto depicting a lone firework exploding in the skies above a dark park, a tree of smoke looms on the horizon
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Anyway, I'm in America now because I'm showing a game I made with a bunch of amazing artists, with some of those artists, at SAAM Arcade which is at The Smithsonian American Art Museum and that's really a big honour. I'm exhausted everything hurts but the vibes are immaculate.
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Now this whole situation blew my head out of my face. I audibly said "woah! excuse me??" as I opened the shutters during lights out and the sun was exploding auroras as it was setting behind us. The pilot should have said something. The person sitting next to me gasped.
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Every time I'm up there I think, well, I think how are we supposed to rationalise such a perspective. We're not meant to be up there, but up we go, for a long time, seeing absolutely incredible visions of this planet.
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I made a little project with 's DALL·E 2, its called Sol/Nox/O3/Łun and it's an in-fiction fashion catalogue from a place called Ascalia. I also used ArtBreeder to make the faces. Aside from the words, all made with AI. It'll be on itch tonight, free/pwyw. #dalle2
The cover of a fashion catalogue called Sol/Nox/O3/Łun featuring a model in a black cape-like outfit with a silver reflective shirt. They are holding up their hands behind two large hand-like sculptures.
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I also really enjoy, with Middle Earth in particular, when you go a bit niche with your requests, places or perspectives you wouldn't necessarily expect there to be much art of, via context, you still get something that feels like an illustrator attuning Tolkien's words.
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What I've enjoyed about exploring Middle Earth via the great landscape painters, for example, is that I'm not getting movie stills. I feel like DALLΒ·E 2 is giving me interpretations of the text. I didn't explain more than "The Mines of Moria, The Doors of Durin" + Artists
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"Utopian" in almost a purely mechanical sense. For me, from 'the gameplay' comes an incredible stream of creativity, expressly generated from 'playtime'. When 'play' fuels creativity, generating the 'material' from play, bringing it my output of writing, music and art. Utopian.
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There are limitations, and I am a fan of them. I am very ok with omitting public figure likenesses, omitting graphic violence. I do not miss or need them to feel and believe DALLΒ·E 2 is the most utopian game I've ever played. I think that the omissions reinforce the feeling.
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Then, combining the results, inspirations, with creation; drawing or writing, the positive feedback loop multiplies. It's a tool for imagination expansion, for mind expansion. Time with DALLΒ·E 2 feels like the utopian ideal of what a game. But it's much more, still.
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The feedback loop, the impactful, surprising, genuinely awe-inspiring moments are unlike any game. The closest that it comes to for me is making writing or making music, sitting down hearing something for the first time, discovering a new world, exploring, developing.
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I look forward to my evenings winding down with DALLΒ·E 2 - There are so many interesting and compelling things to explore, notions from the day, new things to discover. I look forward to learning more about how myself and others use the AI. Learning how to converse creatively.
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"sparse natural desert tundra landscape of a mountain clearing with a structure at the center, there are figures in the distance, painted in the style of Vilhelm Hammershøi and Albert Bierstadt and William Bliss Baker and Nicolas de Staël and Eugène Boudin" #dalle2
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I find myself using language like a brush, or more-so like some arcane spell-caster. Learning the language to collaborate with DALLΒ·E 2, and to achieve something novel that often transcends even the original prompts.
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I really enjoy that, for me, the conversation with DALLΒ·E 2 is not unlike a conversation with a human collaborator. We use cultural and historical touchstones to convey an idea quickly. Often, we don't want to replicate, we want to imbue into our work an aspect of an essence.
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I find myself returning to derivations of "Top Down Photograph of a Book" framing as a personal sweet spot aesthetic. I tend to be able to control some aspect of the composition in an aesthetically pleasing way. Similarly if I want landscapes, I use Bierstadt.
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