More art. You used melee and guns and could outfit your beasts for combat. Basically do for dragon riding what Halo did for vehicles.pic.twitter.com/NhVJP2f1xW
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More art. You used melee and guns and could outfit your beasts for combat. Basically do for dragon riding what Halo did for vehicles.pic.twitter.com/NhVJP2f1xW
Oh and yes, you'd find dragon eggs, hatch them, and raise them.pic.twitter.com/73XAPBjHzK
(and the plan was to learn from the mistakes of Lair/Scalebound)
Side note $40m budget. So not cheap.
Basically the Never Ending Story/Dany/How to Train Your Dragon fantasy. Would have loved a VR companion app where you can feed and pet the beasts too.
Yes it was pitched. To MS, Sony, EA, 2K, Activision. Nada. Sad face.
Oh and giant zombies. Like some Attack on Titan stuff.
Was this also influenced by Sega’s Panzer Dragoon games?
It was the first thing that stood out. Based on what you wrote elsewhere here, seems a no-win situation with publishers sometimes. Why not follow the lead of Ninja Theory’s game, Hellblade? V. small team using UE4, low costs, high production values, self-publish, digital release
Avoid anything online only. Have modest ambitions, release a smallish solid game that could perhaps be built upon via DLC from sales revenue if it does well enough, so it slowly builds into something more ambitious from humbler beginnings
Goddamn I'd play this shit
I'm guessing this never came around due to the classic case of something looking really cool which would have garnered a slow burn niche audience but ultimately have blossomed into a popular game over time being turned down by publishers because they lack foresight and balls
D-Does this happen often? And geez you know a lot
Happens all the time XD I studied Games Art And Design in Uni and learnt all about the many corpses of games constantly thrown aside by every publisher and console juggernaut in favour of safer more generic options, so many cool games have been killed by the big names
Wow, no wonder you're so knowledgeable. You're like a gaming prophet.
I know nothing compared to the people actually working in there! IT IS WHY I CAN BE VERY CYNICAL ABOUT GAMES THOUGH XD
It makes sense. Lots of cookie-cutter generic junk releasing non-stop. I love gaming but when you see ideas like this being put to waste in favor of constant "guns in the future" releases...it makes one feel disappionted.
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